Happy Birthday, Yuri Kochiyama

Image by Urban Envy.

Image by Urban Envy.

Born on May 19, 1921, Yuri grew up in a white middle class suburb of San Pedro, California. Her life was irreparably changed when Pearl Harbor was bombed. She and her family were forcibly removed from their homes and interned at detention camps setup for Japanese Americans during World War II. There, Yuri connected the treatment of Japanese Americans with the history of racism in this country, where people of color are dispossessed of land, labor, and so-often freedom.

Yuri and her husband moved to Harlem in the 1960s, drawn by the burgeoning political activism of the civil rights and Black nationalist movements. She became acquainted with Malcolm X and joined his Organization of Afro-American Unity, when he departed from the Nation of Islam. She famously cradled Malcolm in her arms, when he was assassinated on February 21, 1965 at the Audubon Ballroom.

But, more than just a footnote to Malcolm, Yuri continues to fight for the liberation of people of color, both domestically and globally. I first met Yuri in 2004, during a trip to the Bay Area. A friend who was a long-time acquaintance of Yuri’s in Harlem suggested that I look her up. I found her, a small woman reliant on a walker with tennis balls stuck at the ends. What she lacked in stature, she made up with energy. She had just returned that afternoon from a visit to political prisoner Marilyn Buck in federal penitentiary in Dublin. Yet she was not tired, she was curious about the organizing I was involved with in NYC. She listened with wide-eyes at my descriptions of campaigns, asking questions, and every now and then pausing to remark “Oh Gee!
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Sociology of Board Games

Girl GamesSociological Images recently posted pictures taken at a toy store of board games targeted towards girls.  Of course, they’re pink.  The box of Scrabble spells out “f-a-s-h-i-o-n” and girls’ Monopoly comes in a pink, velvet-lined jewelry box where you can keep game pieces.

A dissertation should be written on the sociology of board games, if there hasn’t been one already.

Recently, I had to do some research on board games for a report.  I studied two games: LIFE from the 1990s and MONOPOLY, bubble economy version from 2006.  It was VERY interesting the social norms enforced in both.  LIFE assumed that your goal was to die rich and retire at Millionaire Estates, along the way you may encounter troubles like contracting Moo-shu flu, etc.
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